Working and Exchange Formats

Sound Recording
In 16-bit or 24-bit formats.
Importing and saving 24 and 32-bit.
Creating studio-quality audio for broadcast.
Synchronize audio and video, frame by frame, to produce quality results for streaming media productions and multimedia presentations.
Apply acoustic responses of real environments to a raw sound material.

Audio files saved in MP3, WAV, and WMA formats.

Editing and viewing 24fps content shot with 24p cameras in its original form.
Importing .MOV, WMA, and MPEG-1 and MPEG-2* formats.
Maintaining perfect sync while working with full NTSC and PAL video.
Synchronizing audio and video with sub-frame accuracy.
Rendering files to various video and audio compression formats.

Audio can be saved to Windows Media® 9 Series, RealMedia® 9, and QuickTime® 6 formats, including new voice and lossless codecs.
Encoding audio files for the Internet in RealAudio, Windows Media, and MP3 formats.
Encoding video, insert metadata command markers, launch web sites, display captions, and embed URL flips into audio and video streams. Rendering audio to any file format including WAV, ASF, RM, MP3, WMA, and AVI, eliminating the need for another program to perform file conversions.

Supported File Formats :
AIF/SND Macintosh® AIFF
AU/SND NeXT/Sun (Java) (PCM, µ-Law)
AVI Microsoft® Video for Windows®
DIG/SD Sound Designer 1
IVC Intervoice (ADPCM, µ-Law, A-Law)
MOV Apple® QuickTime® Movie
MP3 MPEG-1 Layer 3 (Audio)
MPG* MPEG-1 or MPEG-2 Video
OGG Ogg Vorbis
PCA Perfect Clarity Audio™
QT Apple QuickTime 6
RAW Raw Files (8- and 16-bit data: signed, unsigned, and Motorola and Intel byte ordering)
RM RealNetworks® RealAudio® 9
RM RealNetworks RealVideo® 9
VOX Dialogic VOX (ADPCM)
W64 Sony Pictures Digital Wave 64™
WAV Microsoft Wave®
WMA Microsoft Windows Media® 9 (Audio)
WMV Microsoft Windows Media 9 (Video)
24fps DV video files

Possible Sample Formats :
Akai S-1x/3x Series; MESA
Akai MPC Series
Akai S5000 Series
Cakewalk Project5 - DS864
Creamware Pulsar/STS
DLS (Downloadable Sounds
Emagic EXS-24 Mark I & II
Emu E3, ESi
Emu Emax
Ensoniq EPS/ASR-10
Ensoniq ASR-X
$FXpansion DR-008
Korg Triton
Mac Sound Files
MOTU MachFive
Muon Software DS-404
NI Kontakt
NI Battery
NI Reaktor
Reason NN-XT
Roland S-50/550/330/W30
Roland S-7x Series
Roland XV-5080
Roland Fantom-S
Sound Designer
Steinberg HALion I & II
Steinberg LM-4
Bitheadz Unity
Yamaha A-Series
Yamaha Motif
Casio FZ-1/10m
Fairlight CMI
Peavey SP-DPM
dream .94b
SCI Prophet 2000
Korg DSS-1
Ensoniq Mirage
Audio CD

Other Types of Files Usable (Kyma)
Sound file KYM0 / KYM
AIFF sample file AIFF / AIF
IRCAM/MTU samples sf / SF
SD-I sample file SFIL / SD1
SD-II sample file Sd2f / ---
WAV sample file .WAV / WAV
Spectrum file KYMs / SPC
Compiled Sound file KYM9 / KYC
Compiled Sound grid PMAP / PRG
Global map KYM8 / MAP
LIME file Lime / LIM
MIDI file Midi / MID
Preferences file PREF / PRE
Text file TEXT / TXT
Tool file KYM7 / PCI

Audio Synchronisation :

Other Synchronisation :
Time code received via SMPTE LTC (L), SMPTE VITC (V), or MIDI time code (M).

About Syncing to SMPTE Time Code in the Studio work space :

The current studio setup can resolve directly to SMPTE time code. It Can also generate time code and word clock, under its own clock or while slaving to time code. Therefore, it can act both as an audio interface and digital audio synchronizer to which I can slave other digital audio devices. I can use the main sound interface in the studio to slave audio softwares to SMPTE as well. The said software tools can support sample accurate sync.

Main features :
Continuous Sync to SMPTE time Code.
Sub-Frame sync to SMPTE Time Code.
Transport control from the SMPTE time code source.
Syncing to Video and/Or SMPTE time code

About Quicktime Format :
Quicktime is probably one of the most handiest standard in such perspective : Any of your video ceation can be converted and saved as a Quicktime file. The said Quicktime movie can be then imported in most of the sound design and scoring softwares. As scores I will compose will relie on samplers, outboard synthesizers, or live recordings etc, the final project will be mixed and mastered to a digital audio file format such as WAV, AIFF, or SDII. The audio files will be imported as a soundtrack into the QuickTime movie and compressed using a variety of algorithms. The final results can be posted on the internet or saved on a CD-rom. In case your original video creation has been saved as a DVD format, some DVD players (IE the Koss Silver portable DVD Player) can output the SMPTE time code. The instruments in the studio can all be synced with the SMPTE clock.